future
San Francisco - November 2010

Project objectives

Design goals

During the last few years the complexity of mobile phone services has increased notably due to rapid developments in lower level technologies. They have affected the usability of both graphical and physical mobile phone user interfaces. This project is aimed to explore the opportunities for an Operating System model for mobile and portable computational devices.

As this project is heavily emphasizing on observational and experimental design research methods, I would like to leave the scope open, be inspired by people and make my conclusions based on the results from the research phase. The purpose of the research is to define the mobile experience and to explore how an Operating System can address the needs of the users on the go. This Operating System starts with the user. It would reflect the shape of our lives.

The project is not aimed at designing a detailed Operation System rather will be focused on the bigger picture and the main features. Tow or three of the main features will be designed with more details. Examples could be: Search, Media, Communication and map. This project is considering today’s need and considers the advancements in the area of hardware, software and the upcoming ecosystems in the next two or three years.

More than 4 billion mobile phones are in use worldwide today. Unlike any other computational device on the market, mobile phones have a very large user base, which includes people across the world, from developed countries to developing nations, and among both urban and rural populations. It is equally popular between people of different ages, both young and adult.

Umea, Sweden - January 2011

Amid Moradganjeh

Interaction Designer

Amid Moradganjeh is a multidisciplinary designer with Interaction design, industrial design and engineering backgrounds. Having studied as an interaction designer in Umeå Institute of Design in Sweden, he has been influenced by human centered approach in Scandinavian design. Amid is primarily interested in exploring and developing human centered approaches to advance design innovation at the confluence of people, technology and contemporary lifestyle.

Some of his recent work can be seen at www.amidm.com


Contact : amidmg@gmail.com

Umea, Sweden - January 2011

Umea Institute of Design

Only 300 km south of the Arctic circle!

The Umeå Institute of Design, is a college within the Faculty of Science and Technology at Umeå University located in Umea in North of Sweden. The Institute opened in 1989 and is designed and equipped solely for the teaching of industrial, transport, and interaction design. The Institute is a part of the Umeå Arts Campus.

Umeå Institute of Design provides five academic programs focusing exclusively on industrial design and related specializations. Programs range from Bachelor's to Master's and Doctoral levels. The Umeå Institute of Design is known around the world for its high academic standards. and it's the only Swedish school on BusinessWeek`s top 60 list of design school in the world.

Students from all over the world are currently enrolled in our Masters programs creating a unique blend of creative energy and cross-cultural enrichment. In all four programs the Institute cooperates regularly with a number of companies and organizations including Saab, Volvo Trucks, Volvo Cars, Ericsson, Nokia, ABB, Electrolux and Husqvarna, several of which are also strongly involved with the Institute's research programs. For a number of years the Institute has carried out applied research and development work, organized into two areas: The Interaction Design Lab (IDL) and the Volvo Research Program (SET). Here is the link to the school's website: Umea Institute of Design.

Interaction
Umea, Sweden - January 2011

Interaction Design Program

In Umea Institute of Design

The Interaction Design Program at the Umea Institute of Design integrates software and hardware into pleasurable, useful and practical products, services and environments. The interaction design program integrates software and hardware into pleasurable, useful and practical products, services and environments. Much of current digital technology can be described as "solutions looking for problems," which shifts the creative challenge toward a better understanding of people's needs as well as a greater ability to generate new product concepts and applications. A major challenge for interaction design students is not just to understand the convergence among the areas of communications, data technologies and entertainment, but to visualize the consequences as new products and services and to place them in their usable context. The Institute of Design is based on artistic training but is also part of a traditional university and is therefore closely aligned with other disciplines and programs. We cooperate with university departments such as Informatics, Cognitive Science, Computing Science and Applied Physics and Electronics.

Scandinavia has a long tradition of user-centered research focusing on the relationship between people and technical systems. Actively involving users in design projects is a central feature of the interaction design program. The program emphasizes user involvement in the design process and iterative prototype evaluation. The UID approach to interaction design is more about people than technology. Here is the link to the Interaction Design program blog: Umea Institute of Design.

MS
Microsoft

In Collaboration with Microsoft

Student project collaboration

Rimino is Amid Moradganjeh's masters thesis project from Umea Institute of Design and in collaboration with Microsoft Bing mobile team.

donald
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Donald Barnett

Project advisor

Donald Barnett is a multidisciplinary artist with talents centering around visual arts and design. Don has been my advisor in this project. Being in the mobile industry, his professional feedback on the project led me to some valuable and inspiring points that would never been possible with out this collaboration between industry and academia.

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Other student projects at UID 2011

My classmates

This project would not have come along without the support from my classmates. You can have a look at what they are working on for their final degree projects here:.


Joachim Falck-Hansen: City scars http://cityscars.com/blog/

Meng Meng: Sustainable living http://mengmeng.me/thesis/

Pierre-Alexandre Poirier: Human-centered computational buildings http://papoirier.org/thesis/

George Paravantes: Connected vehicles and mobile interactions http://www.vantes.ca/thesis/

Lena Edman: From thought to action http://dodoingdone.wordpress.com/

Lauren Javor: Play piano http://cargocollective.com/yespleaseplaypiano

Benjamin Lopez: Family sound album http://non-visual-stories.tumblr.com/

John Lindén: UAV interactions (link to be updated)

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